Build your path through six tiers. Choose one relic from each tier and shape the way you play.
IRONSTEELMITHRILADAMANTRUNEDRAGON
12 RELICS • 6 TIERS
Choose your build.
Search every effect or filter by tier. Each tier gives you two different paths.
RELIC 01
1
IRON
Endless Harvest
Resources gathered from Fishing, Woodcutting, and Mining are doubled. Experience is also given for the extra resource.
Resources gathered by the relic are sent to the player's bank; if the bank is full, they are placed in the inventory instead.
Items that normally cannot be banked are placed in the inventory instead.
RELIC 02
2
IRON
Production Prodigy
All items are processed at once when performing supported production activities, awarding full XP.
Includes smelting ores, smithing bars, cannonballs, fletching, bow stringing, bolt tips, herb cleaning, most potion-making, cooking, wine-making, leather crafting, jewellery, pottery, gem cutting, and spinning flax or wool.
RELIC 03
3
STEEL
Dodgy Deals
Pickpocketing an NPC also pickpockets all NPCs of the same type in an 11x11 square, granting extra loot for each NPC.
You have a 100% success rate on Thieving checks, automatically re-pickpocket NPCs or stalls until you can no longer do so, pickpocketed items are noted, and your maximum coin pouch count is tripled.
RELIC 04
4
STEEL
Treasure Seeker
NPCs that drop clue scrolls have a 1/15 chance of dropping the reward casket instead.
The number of scroll boxes you can hold is tripled. Opening a scroll box instantly grants the reward casket, and reward caskets have a chance to give another casket of the same tier.
RELIC 05
5
MITHRIL
Friendly Forager
While gathering through Woodcutting, Fishing, Mining, and Hunting, a random grimy herb may be sent to your bank and you gain a small amount of Herblore XP.
Secondary potion ingredients have a 20% chance not to be consumed, and created potions contain 4 doses instead of 3.
RELIC 06
6
MITHRIL
Farmer's Fortune
You have a 20% chance to save a planted seed.
Farming patches grow instantly and never become diseased. Harvesting patches gives triple the usual yield and turns produce into bank notes.
RELIC 07
7
ADAMANT
Infernal Gathering
You receive an undegradable League hatchet, pickaxe, and harpoon with no requirements.
Logs chopped are burned for Firemaking XP. Ores mined are smelted into bars when applicable for Smithing XP. Fish caught are cooked for Cooking XP.
This relic overrides relics that normally send gathered resources to your bank.
RELIC 08
8
ADAMANT
Equilibrium
Whenever you gain experience in any skill, 20% of that experience is also awarded to your lowest skill, provided that skill is at least level 30.
RELIC 09
9
RUNE
Total Recall
You receive the Crystal of Echoes.
It can store a single coordinate together with your Hitpoints, Prayer, and Special Attack Energy. You can later teleport back to that location and restore those stats to their stored values.
Coordinates cannot be stored inside instances or certain restricted areas such as quest areas, minigames, and dangerous PvP zones.
RELIC 10
10
RUNE
Banker's Note
You receive the Banker's Note.
It lets you note and unnote eligible items anywhere in Infinite. Items can be used directly on the note to note or unnote them all, or the Activate option can process a configured quantity after an item has first been used on it.
RELIC 11
11
DRAGON
Executioner
You receive the Sage's axe.
It allows you to instantly kill targets below 20% health. The attack range is 6 tiles, or 8 tiles on longrange.
NPC damage reduction still applies when using the Sage's axe.
RELIC 12
12
DRAGON
Guardian
You receive the Guardian horn.
It summons a powerful guardian to fight beside you in multi-combat areas. The guardian attacks with Magic and can be used alongside a Summoning familiar.
The Guardian horn cannot be brought into locations where items are restricted.